In Gridiron Clash | Football Card Game, players predict the outcomes of possessions and play calls of a live football game to earn points. Knowledge of situational football, tactics and personnel tendencies will give you an edge over opponents. It’s time to put your football expertise to the test!
How to play
Setup
Tune into a live football game
Determine the game length or target score (ex. end of first half or first to 30 points)
Designate a score keeper
Shuffle 7 cards to each player
Place the remaining cards into draw pile(s)
“Possession” Cards
Each player is allowed to play 3 cards per possession, but is limited to only one “Possession” card.
“Possession” cards must be played before the snap of the first play of a possession.
Play cards face up in front of you so that your prediction is visible to all participants.
“Play” Cards
“Play” cards must be played prior to the snap of the ball of each play.
“Play” Cards (continued)
Following the conclusion of a play, indicate a correct “Play” card prediction by rotating your card 90 degrees, or indicate an incorrect prediction by flipping your card face down.
End of Possession
After each possession, record your total points with the scorekeeper.
Discard played cards into the discard pile.
Following each possession, ensure you have seven cards in your hand.
If the draw pile is empty, shuffle the discard pile for the new draw pile.
Additional Rules and Tips
Players should always have seven cards in their hand. Once you play a card, immediately draw a new one.
If you are not satisfied with your hand, exchange all seven cards for a new hand before the start of the possession, but forfeit the round till next possession.
The champion is the player with the most points at the end of the designated time or point target.
TIP: Play aggressively, there is no penalty for incorrect predictions. It allows you to draw new cards that may align better with how you envision the flow of the game.
LEVEL UP YOUR GAME: Clearly announce your cards as you play them. This shows confidence and reminds everyone that you know ball.